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AI Insights · Timothy · January 2022

Top 5 Dynamic Games on iOS in Argentina - Q4 2021

Discover the performance trends of the top 5 dynamic games on iOS in Argentina during Q4 2021, based on data from Sensor Tower.

Top 5 Dynamic Games on iOS in Argentina - Q4 2021

In the fourth quarter of 2021, the top dynamic games on iOS in Argentina showcased varied performance trends across weekly downloads, revenue, and active users. Here is a detailed look at the top five games:

Roblox from Roblox Corporation saw fluctuations in its weekly revenue, starting at approximately $9.9K in late September and peaking at about $10.7K in the week of December 20. Weekly downloads for Roblox started at 3.1K in late September, dipping to 1.8K in early November, and then climbing back to 2.8K by the end of December. The game maintained a steady number of active users, with a slight increase from 67.7K in early October to around 72K in late December.

Homescapes by Playrix experienced a relatively stable weekly revenue throughout the quarter, starting at $2.8K in late September and ending at approximately $3.1K in the last week of December. Downloads for Homescapes remained consistent, averaging around 800 downloads per week, while active users hovered around 14K, showing a minor increase towards the end of the quarter.

Gardenscapes, another title from Playrix, had weekly revenue ranging from $1.7K to $2.6K. The game’s downloads saw a low of 72 in late October but recovered to 369 by the end of December. Gardenscapes also maintained a stable user base, with active users fluctuating between 8.7K and 10.6K throughout the quarter.

Captain Tsubasa: Dream Team by KLab Inc. showed a varied revenue pattern, with a notable spike to $3.5K in the week of November 29. Downloads for the game were generally low, with a peak of 55 in early October and another peak of 50 in the last week of December. Active users for Captain Tsubasa: Dream Team remained steady, averaging around 150 throughout the quarter.

Evony from TOP GAMES INC. demonstrated a steady increase in weekly revenue, starting at $1.2K in late September and peaking at $1.8K in early December. The game saw a decline in downloads, reaching a low of 29 in late December from an initial 498 in late September. Active users for Evony also decreased from 1.8K in late September to 750 by mid-December, before rising slightly to 1K at the end of the quarter.

These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower’s website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022